ACADEMIC BACKGROUND

Ohio University – Athens, OH                                                                    

  • Ph.D Degree, Instructional Technology, May 2015
    • Dissertation title: An Exploratory Study of Augmented Reality and Mobile Games Examining Ingress Player Motivation and Potential Educational Value
    • Advisor: Dr. Teresa Franklin, Ph.D
  • M.Ed Degree, Cultural Studies in Education, June 2009
    • Seminar Paper: Religion and Public Education, A Review of the Literature
    • Advisor: Dr. Najee E. Muhammad, Ed.D
  • BS.Ed. Degree, Integrated Language Arts, June 2005
    • Major: Secondary English Education (7th – 12th grades American and British Literature)
    • Minors: English Literature and Philosophy

TEACHING EXPERIENCE – UNIVERSITY OF ARIZONA

ETCV 310 – Integrating Technology into the Curriculum
ETCV 401 – Introduction to Human-Computer Interaction
ETCV 404 – Principles and Practices of Distance Education
ETCV 405 – Introduction to Serious Game Design
ETCV 411 – Learning Technologies in the Digital Age
ETCV 524 – Educational Gaming and Simulations
ETCV 530 – Multimedia Applications in Education
ETCV 538 – Mobile Technologies for Learning (built)
ETCV 622 – Introduction to Interface Design

PROFESSIONAL EXPERIENCE

Senior Lecturer and Program Director – Educational Technology, University of Arizona, South. January 2015 present.

  • Teach classes as needed by the Educational Technology program.
  • Prepare syllabi and assignments.
  • Give course lectures, administer grades.
  • Assist and advise students as teacher and program director.
  • Design curriculum.
  • Maintain program class schedule. 

Adjunct Instructor – Educational Technology, University of Arizona, South June 2014 – December 2014.

  • Teach classes as needed by the Educational Technology program.
  • Prepare syllabi and assignments.
  • Give course lectures, run workshops, grade and critique student assignments.
  • Assist and advise students.
  • Maintain regular office hours.

Instructional Technology Training Specialist – University Information Technology Services, University of Arizona – Tucson, AZ April 2012 - present.

  • Perform duties as central administration of enterprise learning management system, UAccess Learning.
  • Train and teach users in campus departments, technical and functional staff, and faculty.
  • Develop and deliver live training classes and synchronous/asynchronous, multimodal online training classes.
  • Develop and publish eLearning, training curricula, documentation, and other deliverables.
  • Provide support to faculty, staff, and students both online and in-person.
  • Perform ongoing research into current and upcoming trends in both online and live teaching and training.

Student System Testing Analyst – Office of the University Registrar, Ohio University – Athens, OH
August 2010 to April 2012.

  • Design, coordinate and perform testing of next-generation student information system (Oracle PeopleSoft) during and after the Rufus Initiative, the University student system implementation project.
  • Determine release dates and develop instructional documentation on new system releases, patches, bundles, critical updates, modification and integrations.
  • Produce both paper-based and multimedia training and instructional materials for administrative and classified staff using new student system.
  • Provide functional analysis and project management to include developing functional specifications, integration documents and testing scripts.
  • Document functional processes and modifications made to the student system and disseminate information as appropriate to system users and staff.
  • Administer and maintain Registrar website and various other technological services related to student services and records.

Undergraduate Catalog Manager – Office of the University Registrar, Ohio University – Athens, OH
August 2009 to June 2010.

  • Coordinate and manage annual Undergraduate Catalog (7,000 page online document with over 70 editors) involving contact with nearly every office on campus, academic and non-academic alike.
  • Provide support for appropriate software used for the online catalog (Acalog), as well as edit and ensure accuracy of information.
  • Develop and maintain training materials and printable reference documents for use of catalog software and various web applications using software like Adobe Captivate.
  • Collaborate with other administrative staff and faculty in ongoing process of analyzing services provided, like integration with Scheduling, Admissions, and Financial Aid.
  • Administer and maintain Registrar website using CommonSpot, Dreamweaver and pure HTML authoring.
  • Provide support for various intra-office technological needs and requests and secure cloud-based data synchronization to ensure workflow.

UNIVERSITY SERVICE

Committees

  • Graduate College Grievance Committee (2015-2018)
  • Outstanding Student Award, Undergraduate & Graduate (2015)
  • Student Showcase organization committee (2015)

Oversight

  • UA South Program Assessment Team (2015)
  • Member, Innovative Learning Oversight Team (2015)
  • Consultant/Subject Matter Expert, Campus Technology Upgrade Program, University of Arizona, 2013-present.

Development

  • Curriculum development: ETCV 538 - Mobile Technologies for Learning (approved Spring 2015)
  • Program development: Educational Technology Student Orientation course
  • Program development: Educational Technology Wiki creation
  • Program development: Implementation of program-level communication system (Slack)

RESEARCH AREAS AND INTERESTS

Manuscripts in Preparation

Demographics and Motivations of Augmented Reality Mobile Game Players
Potentials of Alternate Reality Gaming in Teacher Education
Addiction in Alternate Reality Mobile Gaming

Manuscripts in Progress

Augmented Reality and Mobile Learning: Portable and Wearable Technologies
Emerging Learning Management Systems in the Wild
Video Games as Classroom Texts: Instructional Designs for Secondary School Teachers
Indie Games as Content Resources in the Teaching of English as a Second Language

Research Interests

Online education
Augmented reality and alternate reality
Instructional/graphic design
Mobile instruction, design, and learning
Online content/learning management systems
Gaming and play as learning
Technophobia and the philosophy of technology
Technological literacies
Emerging online technologies and trends
Social networks

SCHOLARLY ACTIVITY

Conference Proceeding Publications

  • Smith, J., Straight, R. & Franklin, T. (2011). Student occupational expectations: A web 2.5 geolocative study. Proceedings of the Association for the Advancement of Computing in Education 2011 (pp. 2522-2526). Honolulu, HI: AACE.
  • Straight, R. (2011). Commercial off-the-shelf video games as computer-assisted language learning environments. In Proceedings of Society for Information Technology & Teacher Education International Conference 2011(pp. 1982-1986). Chesapeake, VA: AACE.
  • Straight, R. & Smith, J. (2011). The development and delivery of custom mobile apps for K-12 learning: Viable options for educators. In Proceedings of the Society of Information Technology & Teacher Education International Conference 2011 (pp. 3102-3107). Chesapeake, VA: AACE.

 Presentations

  • Straight, R. (2014). “Microsoft Outlook: Tips and Tricks You May Not Know.” Presented at the University of Arizona Staff Advisory Council 2014 Crossroads Conference.
  • Smith, J., Straight, R. (2011). "New Technologies in Research Presentation: Broadcastr." Presented at the 2011 Association for the Advancement of Computing in Education Conference.
  • House, C., Smith, J., Straight, R. (2011). "The OHIO Map App Project." Presented at the 2011 OHIO Mobile Learning Symposium.
  • Straight, R. (2011). “Commercial Off-The-Shelf Video Games as Computer-Assisted Language Learning Environments: Heavy Rain.” Presented at the 2011 Society of Information Technology & Teacher Education International Conference.
  • Smith, J., Straight, R. (2011). “The Development and Delivery of Custom Mobile Apps for K-12 Learning: Viable Options for Educators.” Presented at the 2011 Society of Information Technology & Teacher Education International Conference.
  • Straight, R. (2010). “Commercial Video Games and Language Learning: Web-based Flash Games and TEFL/TESL” Presented at the Technology Fair, 2010 Ohio University CALL Conference "Language Learning in an Online World.”

 Consultancies, Speaking Invitations, and Workshops

  • Guest, Versatilist podcast – 2015.
  • Instructional advisor, NoteBowl, LLC – 2015.
  • Technology consultant, Pima County Board of Elections, 2015.
  • Workshop: “Integrating Technology Into the Classroom: A Workshop for Faculty and Instructors,” Ohio University, September 21, 2011, Ohio University.
  • Invited Panel Discussion: "Using Mobile Apps in the Classroom—From a Teaching and Learning Perspective," OHIO Mobile Learning Symposium, May 16, 2011.

Journal Reviews and Editing

  • Reviewer: Issues and Trends in Educational Technology (Winter 2015-present)
  • Guest editor: Democracy & Education, vol 6, no. 1 (2006), issue title “Reading the World: Popular Culture, Critical Media Literacy & Youth”
  • Reviewer: Journal of Visual Literacy (Spring 2010-2013)
  • Reviewer: Turkish Online Journal of Educational Technology (2010-2013)

Professional Memberships and Activities

HEVGA – Higher Education Video Game Alliance – charter officer, 2014-present
ITSA - Instructional Technology Scholars Association – president, 2010-11, 2011-12 academic years
ISTE - International Society for Technology in Education – member
AACE - Association for the Advancement of Computing in Education – member
SITE - Society for Instructional Technology & Teacher Education – member
AECT – Association for Educational Communications and Technology – member